COMMAND AND CONQUER: RED ALERTReviewed By: Matt Quinn
VOLUNTEER GUEST REVIEWER
Genre: Real-Time Strategy (RTS)
What if someone went back in time and killed Hitler? "Command and Conquer: Red Alert" explores this idea and its unintended consequences.
Sometime in the 1950s, Albert Einstein constructs a time machine and travels back in time to the 1920s. He meets Hitler in Vienna and while shaking his hand, teleports back to the 1950s. The result is quite lethal for Hitler. Einstein thinks that with Hitler gone, there will be no World War II.
With Hitler gone, Soviet dictator Josef Stalin makes his move for world domination. Advancing across Europe with his vast, nuclear-armed army, Stalin seems invincible. The game gives you the choice to command the Soviet Union or the allies, a motley crew of West European nations, Soviet defectors, and guerrilla fighters. World War II is now a much nastier prospect.
The gameplay, graphics, and storyline in this game are excellent, although some aspects are a little farfetched (the Allies have teleportation in the 1950s?). Whether you play as the Soviets or the Allies, you get innovative missions with fun units. However, the Allied missions are much more difficult than the Soviets (due to the fact that the Soviets outnumber the Allies 5-1).
On the morals side, the game is mostly clean. It is a war game, so there is violence, but most of it is done in a non-graphic fashion (fading blood spots on the battlefield, electrocuted sprites that dissolve in two seconds). There is one scene where Stalin and his lover make out, but it is very brief. Stalin, as you may expect, is evil (he admits to murdering 10 million people and even eliminates a character onscreen), but he gets what he deserves in both campaigns. There is some profanity (high level PG at most).On the positive side, it teaches people to stand up for what they believe in and that there are often unforeseen consequences for our actions. The game may not be appropriate for those under 10, but for those older, it is recommended for its excellent story, good graphics, and challenging gameplay,
Year of Release—1997
Neutral—This game is plain fun. As long as your playing with the Allied forces. I don't know about anyone else, but I don't like trying to destroy the world trade center and the Pentagon seeing that these events actually happened on September 11. I like playing with the Allied forces because they are the “good” side. I tried to play with the Soviet side just to see what it was like and I felt so bad about it, I couldn't continue. The whole “mind control” thing isn't so bad. However, it does have its problems. The whole destruction of the pentagon lowers my overall take on this game. My Ratings: [4/5]
—Ron Coley, age 27
Comments from Young People…
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